20 December, 2007

HGUC Z-Gok/WIP/ Torso+Groin Mod.

- Torso+Groin Area Mod. -
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- The idea of this mod is to give this kit a better pose, tedious mod as a lot of filing and chiseling are required especially on the groin joint which connect the upper body to the lower body -



- removing the excess part shaded in black to
avoid scratching of the lower torso when moving -
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- before mod, both lower torso and groin are
in one piece -

- lower and groin seperated -

- the most tedious part to work with. Materials
required are placard and additional grey joint.
Simply secured them with superglue. As you have
noticed that I had lengthen the ball joint, see later
pics for explanation-

- the problem with the default design is that when
the legs are installed, the gaps between the legs and
the skirt joints are to near. To avoid scratches, I
shifted the ball joints close to the edge and at the
same time lengthen it to give it more flexibility. Of
course this required sawing of the ball joints and
super glue. Brass rod is installed into the ball joint
to strengthen the holding (sorry no pic. for the brass
rod installing) -

- after mod. and test fitting. Mod consider done -

03 December, 2007

HGUC Z-Gok/WIP/Shoulder Mod. Part II

- Shoulder Mod. Part II -
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- Remove arm ball joints from both shoulder area. My intention is to increase the shoulder length so that I can created a better flexibility for the shoulder movement, the overall presentation appear to be rather weird as the arm and body are to space out, need something to cover up the space.... thanks to forum big boss ( Maxwinamp) for his suggestion, will consider his ideas but meanwhile I will leave this mod aside to do other mod -

- the work behind this mod. require to chisel off 2
gaps to install the 0.75mm thick placard firmly on
each side. Super glue is used to enhance the bonding -

- broaden the shoulder to avoid scratches when
moving the arms -
--

- concept of securing the other side of the rod
to the shoulder ball joint -

- rod secured! -

- test fitting -

02 December, 2007

HGUC Z-Gok/WIP/ Shoulder Mod. Part I

I am not very good at planning, always do mod. in an adhoc basis in the way that what come in my mind first will be output from my hand after. Of course this is not a very good practice.

- Shoulder Mod. Part I -
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- The first mod. that strike me is to make these arms move better -
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- Internal Skeleton -

- ball joint removed for further mod -

- Remove excess portion of the shoulder area,
shaded in black -

- before and after removal -