02 December, 2007

HGUC Z-Gok/WIP/ Shoulder Mod. Part I

I am not very good at planning, always do mod. in an adhoc basis in the way that what come in my mind first will be output from my hand after. Of course this is not a very good practice.

- Shoulder Mod. Part I -
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- The first mod. that strike me is to make these arms move better -
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- Internal Skeleton -

- ball joint removed for further mod -

- Remove excess portion of the shoulder area,
shaded in black -

- before and after removal -


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